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Civil-Comp Proceedings
ISSN 1759-3433 CCP: 107
PROCEEDINGS OF THE FOURTH INTERNATIONAL CONFERENCE ON PARALLEL, DISTRIBUTED, GRID AND CLOUD COMPUTING FOR ENGINEERING Edited by:
Paper 40
A Surface Reconstruction Algorithm for Real-Time Swept Volume Computation A. Leutgeb, M.F. Hava and B.M. Gruber
Industrial Software Applications, RISC Software GmbH, Hagenberg, Austria A. Leutgeb, M.F. Hava, B.M. Gruber, "A Surface Reconstruction Algorithm for Real-Time Swept Volume Computation", in , (Editors), "Proceedings of the Fourth International Conference on Parallel, Distributed, Grid and Cloud Computing for Engineering", Civil-Comp Press, Stirlingshire, UK, Paper 40, 2015. doi:10.4203/ccp.107.40
Keywords: ball pivoting, surface reconstruction, point cloud, parallel, swept volumes, real-time, regular grid.
Summary
During the simulation of subtractive manufacturing processes the real-time generation
of exact swept volumes is essential. While low quality approximations have been
available for some time, the just-in-time reconstruction of high quality swept volumes
has not been possible until recently due to the high computational costs of such an
approach. A point cloud based approach is presented in this paper, which has no limitations
regarding complexities of the tool geometry and the tool trajectory. The main
contribution of the paper is a parallel implementation of the ball pivoting algorithm
(BPA) for surface reconstruction. For a given point cloud with uniform point density
the algorithm constructs a water-tight surface. Because of its high triangle throughput
and good scalability, it is a well-fitting method for high quality swept volume computation
in real-time.
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