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Civil-Comp Proceedings
ISSN 1759-3433 CCP: 38
ADVANCES IN COMPUTATIONAL STRUCTURES TECHNOLOGY Edited by: B.H.V. Topping
Paper III.5
Objects, Elements and Complexity R.I. Mackie
Department of Civil Engineering, University of Dundee, Dundee, United Kingdom R.I. Mackie, "Objects, Elements and Complexity", in B.H.V. Topping, (Editor), "Advances in Computational Structures Technology", Civil-Comp Press, Edinburgh, UK, pp 143-150, 1996. doi:10.4203/ccp.38.3.5
Abstract
A C++ implementation of a finite element class system and its
links to a graphical model of a structure are described. The
principles underlying the finite element and graphical class
systems are outlined, together with the reasoning behind the
design. Two of the key points are (i) the finite element classes
have a "lean" interface; (ii) the finite element objects (e.g.
nodes and elements) are distributed around the graphical
model objects (e.g. points, lines, sub-structures). Some of the
advantages of adopting such an approach are outlined with
reference to user interaction, mesh generation, and sub-structuring.
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