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Civil-Comp Proceedings
ISSN 1759-3433 CCP: 37
INFORMATION PROCESSING IN CIVIL AND STRUCTURAL ENGINEERING DESIGN Edited by: B. Kumar
Paper II.1
Interactive Design - Time to Bite the Bullet I.F.C. Smith
Artificial Intelligence Laboratory, Computer Science Department, Federal Institute of Technology, Lausanne, Switzerland I.F.C. Smith, "Interactive Design - Time to Bite the Bullet", in B. Kumar, (Editor), "Information Processing in Civil and Structural Engineering Design", Civil-Comp Press, Edinburgh, UK, pp 23-30, 1996. doi:10.4203/ccp.37.2.1
Abstract
If the letter "D" in the acronym, CAD is ever to mean
more than "Drafting" to structural engineers, improvements
to interactive design capabilities are necessary.
Since designers like what they do, interfaces need to show
how they can empower designers to design even better.
More specifically, human-computer interaction strategies
need to be formulated to encourage designers to explore
spaces of possible designs so that they can introduce their
interpretation of contextual conditions. Designers wish to
provide input at any stage and therefore, systems must
provide, at any time, support for guiding and evaluating
design decisions. This paper discusses strategies for developing
interactive design systems. Interactive design is
accomplished using methods that fall into the following
three categories: user interpretation, active design support
and design assessment. Two systems recently developed
at EPFL are used to illustrate how such methods
can be implemented. Finally, experiences related to two
import ant supporting technologies, 3-D visualisation and
web communication, are discussed.
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