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Civil-Comp Conferences
ISSN 2753-3239
CCC: 3
PROCEEDINGS OF THE FOURTEENTH INTERNATIONAL CONFERENCE ON COMPUTATIONAL STRUCTURES TECHNOLOGY
Edited by: B.H.V. Topping and J. Kruis
Paper 5.2

A structure topology optimization approach for architects in Blender 3D

K. Deix1 and C. Muller2

1Institute of Material Technology, Building Physics and Building Ecology, Vienna University of Technology, Vienna, Austria
2bewegende Architektur e.U., Vienna, Austria

Full Bibliographic Reference for this paper
K. Deix, C. Müller , "A structure topology optimization approach for architects in Blender 3D", in B.H.V. Topping, J. Kruis, (Editors), "Proceedings of the Fourteenth International Conference on Computational Structures Technology", Civil-Comp Press, Edinburgh, UK, Online volume: CCC 3, Paper 5.2, 2022, doi:10.4203/ccc.3.5.2
Keywords: generative algorithm, topology optimization, finite element analysis, digital content creation, artistic, architectural, form finding, framework.

Abstract
The presented tool is a shape finding tool for large structures in civil engineering and architecture. Based on a basic structure of nodes and bending members, different shapes can be defined as starting point for the form finding process. Several fitness functions, such as smallest total weight, smallest/uniform longitudinal stress, smallest deformations, large/small lever arm, etc. are provided for shape finding. The resulting multi-dimensional optimization problem is solved using an evolutionary algorithm. This results in novel structural forms that can be used for parametric architectural design [1], among other applications. The tool has a modular structure, allowing different ways to be selected and also to be superposed.

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